Jan 16, 2011, 03:30 AM // 03:30 | #1 |
Pre-Searing Cadet
Join Date: Jan 2011
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help new player please
hey im a new player, i dont know anything about this game.
the one question i would love to have answered is which is a good class/combo to play? i will be playing with a friend who also wishes to know an answer to this question. i dont know short forms so please write it out in full thank you |
Jan 16, 2011, 03:44 AM // 03:44 | #2 |
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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For a new player, I'd suggest an Elementalist or Warrior. But it depends on your play style which profession you'll enjoy more. The good thing is, you've got at least 4 character slots to test different professions out with.
I'd stay away from Mesmer at first, since much of a Mesmer's success depends on knowing your enemy and what to expect. They're a challenge to master. |
Jan 16, 2011, 03:58 AM // 03:58 | #3 |
Pre-Searing Cadet
Join Date: Jan 2011
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okay thanks, im trying to stay away from warrior cuz from what i understand they only use a 1h/shield? if they could duelweild or even use 2h weps then i would like them. i was looking at ranger and necro, are thoes any good?
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Jan 16, 2011, 04:08 AM // 04:08 | #4 | |
Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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Quote:
The closest thing is daggers which Assassins wield. Warriors can use 2handed weapons, they are called Hammers. Ranger is my personal favorite profession. Their Expertise attribute makes them one of the most versatile classes, as they can pretty easily use any weapon from any profession and have their skill energy requirements reduced (at 12 expertise, energy use is halved). They aren't the best for damage output, but they have a good survivability rate due to their inherent +30 armor against all elemental damage (which is your biggest damage threat) and their multiple defensive skills. |
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Jan 16, 2011, 04:17 AM // 04:17 | #5 |
Krytan Explorer
Join Date: Dec 2010
Location: Deep in the belly of Texas
Profession: R/
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hmm, would actually be easier if we knew exactly which campaign you had
for Prophecies - Warrior, axe warrior to be exact, or ranger (which is my fave as well) for Factions - you want dual wield, then go assassin for Nightfalls - warrior, ranger, or even paragon (spear and shield) |
Jan 16, 2011, 04:21 AM // 04:21 | #6 |
Pre-Searing Cadet
Join Date: Jan 2011
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i have the guild wars trilogy disc, so i got all 3 chapters i believe
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Jan 16, 2011, 08:06 AM // 08:06 | #7 |
Krytan Explorer
Join Date: Sep 2010
Location: Home
Guild: En Caligne Veritas [DARK]
Profession: R/Rt
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if u have all 3, that means you will have 8 slots to begin with. Try them all, in all three games and see which professions you like best. That is the best way to go. I believe the professions tie to our gaming character so only way to find out is try them all.
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Jan 16, 2011, 09:08 AM // 09:08 | #8 | |
Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Quote:
Good advice There isn't any best character its all down to what appeals to you which comes first by deciding weather you want to stand toe to toe with the enemy or fight at range. try a few classes out and see what works for you its better to give an evenings play over to doing this than find out in 3 months that you should have played something else. You do get a secondary profession which can be changed later on its only your main class that is fixed for life. |
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Jan 16, 2011, 09:18 AM // 09:18 | #9 |
not so much fell as.....
Join Date: Jan 2009
Location: UK
Guild: bone
Profession: R/
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I would try a few but I would suggest you and your friend start with different profs. ranger and necro would be my choice.
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Jan 16, 2011, 04:57 PM // 16:57 | #10 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
I can't say that there is, of course, any "best" combo/duo. It would be best to not be too similar like two Warriors or two healing Monks. But almost any other combo would be fine because you can fill any needed roles in the party with Henchmen. So basically, chose what ever floats your boat. A Necro and a Monk would be good though. The Necro can be a Minion Master, or an Curses damage dealer, or other builds and the Monk can be a Smiting damage dealer or a healer, etc., as desired. If you have Factions however, in spite of what I just said, dual Ritualists can be tons of fun. |
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Jan 17, 2011, 01:48 AM // 01:48 | #11 |
Jungle Guide
Join Date: Sep 2007
Location: 55?? 57' 0" N / 3?? 12' 0" W
Profession: N/Me
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lenhart best bet is to try a few professions, from other rpg's I expected to like warrior types but in Gw's I much prefer casters. Welcome to the game and Guru
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Jan 17, 2011, 03:15 AM // 03:15 | #12 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Also keep in mind that your set up is not permanent. If you start a warrior and try out a hammer build, you can change your attributes around in any outpost and switch to an axe and shield or sword and shield. It's very easy to change the whole focus of your character.
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